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Seminar: Games, Synthesis and Robotics
Seminar (7 CP) ContentIn this seminar, we will explore the theory and applications of infinite games. In particular, we consider the automatic synthesis of control software for robots. We offer seminar topics broadly classifiable into two categories: Foundational aspects, i.e. game solving, variants of synthesis and temporal logic and applied aspects, i.e. robotic control software in combination with our hardware platform, three e-puck robots. Useful linksSolution of Church’s Problem: A Tutorial
Related Course: AG&VThe AG&V lecture (Automata, Games, and Verification) covers background and additional topics related to the seminar. We recommend (but do not require) attending AG&V in parallel. Seminar structureRead, discuss, give a talk, then implement a prototype or write a summary. Weekly SummariesPlease hand in your short (ca. half a page) summaries every week before the seminar talk via e-mail . Structure:
Grading PolicyGrading will be based on:
Please let us know in advance if you will miss a meeting. List of topicsTutorial
Efficient Synthesis
Timed Systems
Planning/Synthesis with Incomplete Information
Beyond LTL and Distribution
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